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BU Reviews: Duke Nukem Forever

The Duke is back, baby! Duke Nukem ForNEVER? Try Duke Nukem Forever! An icon of gaming cliche returns to retail, but is the game as good as the hype? Let hal take you on a journey through time.

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Friday, January 27th, 2012

Red Orchestra 2 Mod: Rising Storm Trailer

As the news headline suggest, a trailer showcasing the upcoming RO2 mod, Rising Storm. There's a lot of talent behind this one, including some loving from TWI, so it's definitely one to watch.



A bit more regarding what's going on behind the scenes of Rising Storm:

It's been a busy few months for the Rising Storm team, integrating our work with the public version of the recently released Red Orchestra 2 SDK and getting on board some top talent. New additions include the composer, Ben Hollway, who has worked on the music promoting this year's Oscar ceremonies and with recording artists such as Devlin, and Harlan Glenn, who has worked in a research capacity for HBO's 'The Pacific' and 'Band of Brothers' and as Pacific theatre researcher for both the Medal of Honor and Call of Duty franchises. The trailer itself features the special effects work of Richard Dawson, another new member of the team.

As you can see, with TWI's support, this is a mod that is able to punch above its weight in terms of the quality of its crew. This is particularly so as RS has long been recruiting from the fertile gounds of the modding communities which grew up around TWI's previous hits, Red Orchestra: Ostfront 1941-45 and Killing Floor. We do, however, still have openings for a couple more talented modellers to round off the ranks and applications can be made through the RS website.

Mass Effect 3 Multiplayer Trailer

I know Mass Effect 3 is on a lot of wishlists around here, so have a look at the brand new trailer featuring Mass Effect's multiplayer component, sprinkled in between cutscenes.

Thursday, January 19th, 2012

Marvel Heroes Powered By UE3

The upcoming free-to-play Marvel Heroes MMO will be powered by Unreal Engine 3, according to a press release from developer Gazillion Entertainment.

"We love Unreal Engine 3's streaming system. It's made our entire technical approach possible and is easy to work with," said Jeff Lind, studio director of Gazillion's Secret Identity Studios. "We also love the flexibility we get from the actor components, which have empowered us to make all kinds of customizations without sacrificing the built-in features of the engine."

Secret Identity Studios Art Director Josh Book added, "Our artists love the Unreal Content Browser, the visual art pipeline, and how functional UE3 is with different 3D packages. We had assets in the game within hours of starting work with the engine. In addition, Unreal Lightmass is a very advanced global illumination tool that has helped push the look of our game further than we thought it could go."

"Capturing the distinctive moments of such revered fiction within a game environment is no small task, and it's critical to use the very best tools and technology to deliver the production values fans expect," said Joe Kreiner, North American licensing manager, Epic Games. "Having grown up with Marvel's iconic heroes and villains, we're really honored to help Gazillion and Secret Identity achieve their creative vision and quality bar for the game."

Wednesday, January 11th, 2012

Red Orchestra 2 SDK Released

Tripwire has released to the public the UEd executable for Red Orchestra 2. It has been available in limited form for a while now and the mod and mapping community is already busy creating custom content for the game.

Three of the featured mod currently underway are Rising Storm, In Country Vietnam (see teaser trailer below), and Iron Europe. More can be seen at the Tripwire Interactive forums

It's awesome to see official UEd support and hopefully more licensees follow suit.

Friday, January 6th, 2012

Q.U.B.E. Launches On Steam

UDK-powered Q.U.B.E. launches today on Steam and for a limited time is 15% off. Check out the gameplay below.